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Turn your 3dsMax scenes into photographs.

 

fryrender v1.5 brings significant changes both in the inside and in the outside. We have made a big effort in re-thinking, re-factoring and even re-designing some key elements of the product, keeping the main requests of our customers in mind. As a result, the core is 50% faster, MPDM has become hyper-efficient, some of the most demanded features have been added, the licensing system is now more flexible and friendly, network rendering has matured to the point of excellence, and much, much more.

 

3dsMax scene courtesy of Erwan Loison. Rendered in fryrender.

 

Setup for Windows

Setup for Windows

Version v1.5

2010.01.29
 

Plugin Manual

Plugin Manual

Version v1.5

Coming Soon
 

Plugin Screencast

Plugin Screencast

Version v1.5

Coming Soon
 

Overview

fryrender is the physically-based light simulator developed by RandomControl. It is a photo-realistic render engine where all the elements involved in the generation of the final image (materials, lights and cameras) are based on physically accurate models.

 

On fryrender, when you hit the render button, a simulation of the real behavior of light happens inside. Because of this, it is possible to achieve hyper-realistic results with minimal effort.

Versions and upgrades

Our plugin supports 3dsMax 6, 7, 8, 9, 2008, 2009 and 2010.

 

Like all our plugins, fryrender for 3dsMax can be downloaded free of charge by our customers and DEMO users. The latest version of the plugin will always be available on this page.

 

The 3dsMax plugin is fully compatible with fryrender and Arion.

 

 

You can take a look at the version changelog here.
 

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