Fryrender changelog
From RandomControl Wiki
This version changelog keeps track of the features added to each new version of the product.
Please refer to the Technology announcements page for the latest news.
fryrender v1.6.00
Not released yet - Provisional changelog
Added
- APP: Unified commandline powertool (RenderWarrior).
- UI: Arion-like orbiting camera tracker for the OpenGL viewport.
- UI: 'Terminate' button when the render is stopped for a speedy cancellation of the process.
- UI: Fully customizable UI theme (some presets included).
- UI: Fully re-dockable User Interface (some presets included).
- UI: Save As for .rcs files.
- UI: New interactive GPS picker for the geolocation.
- UI: Film width / height + camera presets.
- CORE: Explicit angle override for the sun position.
- CORE: Kelvin override for the sun color.
- CORE: Scaled instances.
- CORE: Lens distortion.
- CORE: Panoramic cameras.
- CORE: Orthogonal cameras.
- CORE: Exportation to .obj, .fry and .rcs.
- CORE: Straight QTVR output for panoramic cameras.
- CORE: HDR and multi-channel output in .rpf and OpenEXR.
Improved
- UI: Mousewheel works on most controls now (comboboxes, spinners, ...).
- UI: Zoomable thumblists (Materials Library).
- UI: No wait after the save dialog finishes.
- UI: Dispersive materials are listed in the scene counters panel.
- UI: MSAA enabled for the OpenGL viewport display if available.
- UI: Better OpenGL viewport display.
- CORE: Much smaller .rcs files (50% smaller or even better if animations are involved).
- CORE: Faster warmup (10% to 40% depending on the scene).
Changed
- CORE: fryrender reads/writes .rcs natively now. Old .fry files can be imported into the standalone.
- CORE: The old .fry format has been deprecated (new features will happen on .rcs format only).
Fixed
- UI: Window resize bug in the OpenGL viewport.
- CORE: Black normals or pivots in the OpenGL viewport.
Plugins
- The plugins write in .rcs directly now.
- The plugins can trigger Arion or fryrender directly now.
fryrender v1.5.00
2010.04.19
Added
- Render Region.
- Camera Response tonemapping operators.
- Ability to toggle ON/OFF direct/indirect reflective/refractive caustics.
- Ability to toggle ON/OFF certain features globally, such as bump mapping or displacement mapping.
- New compact scene format (.rcs = RandomControl Scene).
- New standalone command-line renderer (frycmd.exe).
- New licensing system (much more customer-friendly).
- New network management system (NetWarrior).
Improved
- 30% faster rendering core (again!) / 50% faster than fryrender v1.0.00.
- Faster warmup (average improvement ranging from 15% to 50%).
- Instantaneous MPDM warmup.
- Significantly faster MPDM rendering.
- Better energy loss for rough materials.
- Better integration of Roughness=0% materials.
- Some low-level core optimizations.
- Opacity Mapping and MPDM can work together now.
- Number of LightMixer layers increased from 10 to 16.
UI Improvements
- The 3D viewport starts much faster now.
- Film-Shift preview in the 3D viewport.
- ENTER accepts editboxes (overriding the default behavior in Windows).
- Much better Layer Blending UI.
- UI shortcuts.
- Much smoother preview update for tonemapping and Layer Blending.
- Accept vs. Cancel in the Material Editor.
- Ability to open multiple documents per standalone session.
- RAM player in the Material Editor.
- fryeditor.exe accepts .sky files now.
- Double-clicking a slider resets its value.
- New command-line parameters (.pdf manual included in the setup).
- The latest paths used are recalled in the open/save dialogs.
- New CFG tab with some useful scene counters for analysis/debugging.
Fixed
- New Crash Report System (just in case).
- Fixed black spots in the normals channel.
- Fixed darkenings in bump/normal mapping in certain situations.
- Emitters are now visible in the compositing channels.
- The new setups will request administrator rights on Vista/Win7 automatically now (UAC).
- The uninstaller has been fixed.
- The Material Editor will recall changes in the location of the Library Browser.
- Stronger network licensing system.
Changed
- 3D viewport ported to OpenGL (no dependencies with Direct X anymore) for multi-platform compatibility.
- Default shutter speed changed from 125 to 250 for better exposure on default skylit scenes.
Plugins
- New plugin for 3dsMax 2010.
- New plugin for Cinema 4D 11.5.
- New plugin for SketchUp 6/7.
- New plugin for Rhinoceros 3D.
- New plugin for Maya 2010.
- New plugin for Modo.
- New binary format for all plugins (ready for new versions of fryrender and Arion).
Warnings
- .dsi files generated with previous versions will not load on v1.5.00.
- From now on the plugins are not included in the setup anymore. Download them from here.
- The software is installed under C:\Program Files\RandomControl instead of C:\randomcontrol by default now.